Might & Magic: Chess Royale, the intriguing battle royale/auto chess hybrid from Ubisoft, has finally arrived on Android and iOS. At its core, this is basically an auto-battler set in the Might & Magic fantasy universe, but a match allows a hundred players to participate in at the same time.
While the idea of mixing 2 super popular genres is interesting, there's no doubt that Chess Royale still has some incredibly stiff competition to go against, namely Dota Underlords, Chess Rush, and the upcoming Teamfight Tactics Mobile.
I have only tried the game out for a little bit, but so far I’m having a pretty enjoyable time. Might & Magic: Chess Royale makes enough small changes to the traditional auto chess formula to make it stand out from the rest of the pack. While it still manages to retain the simplicity of the genre, it also introduces several new ideas. Matches, meanwhile, are optimized for on-the-go play, lasting only about 10 minutes or so.
That said, some reviews have mentioned that there are still certain issues with the balancing that needs ironing out, such as high-cost units not being too useful. These grievances will probably be addressed in the near future, though, and aside from those, this is a great game both for newcomers and veteran fans of the genre. I am excited to delve deeper into this one, as it seems to have quite a bit of depth to it.
If you are also interested in taking Might & Magic: Chess Royale out for a spin, you can find it available for download right now on both Google Play and the App Store. It is a free-to-play title, so expect the usual ads and IAPs to be present.
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