Dark Souls 2 - GuruGamer.com https://gurugamer.com Website for Indian gamers with latest gaming and technology news. Find release dates, trailers, and scores for all upcoming and recent video games in the world Fri, 18 Aug 2023 12:12:21 +0000 en-US hourly 1 https://static.gurugamer.com/images/logo.jpg Dark Souls 2 - GuruGamer.com https://gurugamer.com <![CDATA[Top 10 Hardest Bosses In The Soulsborne Series]]> https://gurugamer.com/pc-console/top-10-hardest-bosses-in-the-soulsborne-series-21955 Sun, 09 Apr 2023 13:42:00 +0000 https://gurugamer.com/pc-console/top-10-hardest-bosses-in-the-soulsborne-series-21955
Each boss on this list has a name that strikes fear into players' hearts, and their movesets require players to adapt and learn in new ways.]]>

In this article, Gurugamer is going to showcase a list of the toughest bosses in the Soulsborne series, which includes games known for their challenging difficulty and gameplay. FromSoftware, the studio behind these games, has gained a reputation for creating punishing titles that test players to their limits. Fans have dubbed this brand of difficulty "Soulsborne," encompassing not just the Souls series and Bloodborne but also newer titles like Sekiro: Shadows Die Twice and Elden Ring.

1. Malenia, Blade of Miquella

Malenia, Blade of Miquella, is widely considered to be the toughest boss in the entire Soulsborne series. Before the fight begins, she boasts that she has never been defeated. While this might seem like an arrogant statement to experienced Soulsborne players, it serves as a warning of just how formidable she is. Malenia is incredibly fast, precise, and aggressive, and she has the ability to steal life with every hit she lands on the player. This means that even a single mistake can fully heal her.

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Malenia, Blade of Miquella

Malenia's second phase is even more challenging than the first, as she introduces new attacks that strike fear into the hearts of players. These include a scarlet rot effect, copies of herself, and a massive AOE that takes a long time to dissipate. No matter how players try to evade or prepare for the fight, Malenia always manages to send them to their doom. With every mistake players make, Malenia reveals just how terrifyingly strong she is.

2. Orphan of Kos

The Orphan of Kos is widely considered one of the most challenging bosses in both Bloodborne and the entire Soulsborne series. Known for being extremely aggressive, the Orphan charges at players as soon as they approach and unleashes a relentless assault with attacks that deal massive amounts of damage.

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Orphan of Kos

During the boss's second phase, it becomes even more unpredictable, as it jumps around the arena and uses lightning attacks in combination with quick, powerful strikes that get up close and personal. In a game that typically rewards players for being aggressive, the Orphan of Kos stands out as the ultimate example of this style. The only way to defeat this boss is to be equally aggressive while also paying close attention to its moves and attacks.

3. Isshin the Sword Saint

Isshin, the Sword Saint, is the final boss in Sekiro: Shadows Die Twice, and is considered one of the most challenging bosses in the Soulsborne series due to his aggressive and precise attacks, lightning-fast speed, long combos, and large AOE's. The fight against Isshin is a true test of a player's skill and pushes them to their limits, with three incredibly long phases.

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Isshin the Sword Saint

While the first phase is relatively easy, the next two become significantly harder as Isshin becomes faster, more unpredictable, and gains a second weapon that can deliver devastating AOE attacks. In the final phase, he also adds a lightning buff to all of his attacks, making them even more deadly. The entire fight is by far the longest in the game, and players must be close to flawless in their approach to have a chance of defeating this formidable sword saint.

4. Darkeater Midir

Darkeater Midir is considered one of the most challenging dragon bosses in the Soulsborne series, thanks to its impressive health bar and powerful AOE attacks, which range from fire blasts to dragon slashes. Midir's strength is unmatched and can send players back to the bonfire in just a few hits, regardless of their build.

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Darkeater Midir

Midir's encounter is designed to punish players who think they can simply tank every attack or defeat the boss by keeping their distance. Although Midir's strength and attack pattern are balanced and not excessively difficult or unfair, the fight remains incredibly challenging and is one of the bosses that is easier said than done. Despite this, some players may find hope in the fact that the fight is balanced and achievable with the right approach.

5. Sister Friede & Father Ariandel

Sister Friede and Father Ariandel, the final bosses in the Ashes of Ariandel DLC in Dark Souls 3, offer one of the toughest challenges in the Soulsborne series. This boss fight is unique in that it combines various difficult aspects of the Souls series. Sister Friede moves quickly around the map and can deliver a series of fast combos that cause a frostbite effect on players. Father Ariandel joins in the encounter at the start of the second phase, and his aggressive fire attacks have a large AOE that can pose a threat to players.

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Sister Friede & Father Ariandel

After defeating Ariandel, Friede enters her third phase, during which she adds a blackflame buff to her weapon and becomes even faster and more aggressive. Throughout the entire encounter, she periodically heals herself, which could cause players to panic if they are running low on flasks.

6. Demon of Hatred

The Demon of Hatred is known to be a boss that many players struggle with due to its highly aggressive nature and the numerous AOE attacks that it employs, which are incredibly challenging to avoid. Unlike other bosses in Sekiro that require precise timing and counters, the Demon of Hatred demands a different approach, forcing players to be aggressive and carefully observe its patterns to succeed.

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Demon of Hatred

Essentially, the encounter is reminiscent of a Bloodborne-style boss fight, but with the added challenge of having to adapt to a different gameplay style to emerge victorious.

7. Nameless King & King of the Storm

Considered by many as one of the most spectacular fights in the Soulsborne series, the boss battle takes place in a vast cloudy arena where the boss enters on a giant undead wyvern. Dealing with the King of the Storm alone is already difficult as it flies around and spews fire at players, while the Nameless King adds to the challenge with his lightning attacks, which he coordinates with the wyvern.

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Nameless King

After players defeat the wyvern, the Nameless King becomes an entirely different challenge. He moves gracefully around the arena, unleashing long-range lightning strikes with a wide area of effect. The entire fight is incredibly tense, and players must be precise with their timing for both dodging and attacking as even one misstep can determine the outcome of the battle.

8. The Owl Father

The Owl Father is a boss in Sekiro that requires a special quest to be completed in order to face him. He is known for his relentless attacks and combos that can quickly take out players if they aren't careful. What sets him apart from other bosses in Sekiro is his ability to summon an owl that joins the fight in the second phase. This owl can fly around the arena and unleash powerful AOE explosions, as well as briefly become invisible, adding to the difficulty of the fight.

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The Owl Father

Overall, the Owl Father encounter is one that requires a great deal of patience and careful maneuvering in order to succeed.

9. Fume Knight

The dual-wielding knight is considered one of the toughest bosses in the Soulsborne series, mainly because of its fast movements and high-damage attacks. What sets it apart from other bosses is its ability to heal during the fight, which players can prevent by collecting Smelter Wedges. The importance of this task cannot be overstated, as the boss healing itself can easily result in defeat after multiple attempts.

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Fume Knight

Notably, a difficulty statistic released sometime after Dark Souls 2's release showed that the Fume Knight had a 93% failure rate across all platforms, further cementing its status as one of the hardest bosses in the entire series.

10. Ludwig, the Accursed

Ludwig, the Accursed, is a boss that is known for its aggressiveness and requires players to be on their toes constantly to avoid his wide sweeping attacks, high jumps, and dangerous charges that have the potential to knock players out in a single hit. His unyielding nature and relentless attacks don't give players any time to catch their breath and regroup.

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Ludwig, the Accursed

When he enters his second phase, he wields a massive great sword that has a large area of effect attack capable of instantly taking down players who are attempting to keep their distance. His reputation as one of the toughest bosses is well-deserved as he forces players to match his level of aggression if they hope to have any chance of defeating him.

>>> Read more: List Of All Souls Games On PC And Console, Ranked

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<![CDATA[List Of All Souls Games On PC And Console, Ranked]]> https://gurugamer.com/pc-console/list-of-all-souls-games-on-pc-and-console-ranked-21414 Mon, 12 Dec 2022 02:07:00 +0000 https://gurugamer.com/pc-console/list-of-all-souls-games-on-pc-and-console-ranked-21414
From Software's Dark Souls is one of the best ARPG series ever created. Check this post for a list of all Souls games and spinoffs ever released.]]>

FromSoftware has created a brand new genre by itself, with the success of Dark Souls. Since then, many companies have tried to emulate the formula, to various degrees of success. However, nothing can beat the Souls sequels and spinoff created by FromSoft themselves.

In this article, Gurugamer is going to showcase a list of all Souls Games on PC and Console, Ranked.

1. Elden Ring

Elden Ring is basically Dark Souls 4, or Dark Souls but now you can sneak, jump, and ride a steed around the open world areas. You start by creating a character and choosing a class to determine your starting gear and stats (e.g. Astrologer to be a spellcasting sorcerer, or Samurai to be a katana-weilding DEX melee build). You progress through the game by traveling around the map and finding items/gear to upgrade your equipment setup and defeating enemies to gain 'runes" that you can spend to level up or buy items from shops.

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If you've never played a souls game, this is the best one to try.

'Sites of grace' are the bonfire equivalents in Elden Ring, and most of the time they visually display a path of light that indicate the direction you need to go to progress the main story through the locations of major bosses. There are plenty of these grace sites littered everywhere in the open world and within dungeons so it is easy to fast travel to where you want to go immediately.

Elden Ring Gameplay
This game is Dark Souls 4, 5, and 6 all in one.

Elden Ring is an open-world game and there are various mini-dungeons/secrets hidden away in every corner of the map. It is to your advantage to seek out these locations to find rare materials and unique weaponry that may or may not change your play style altogether. The open world feels like there is always something waiting for you to discover, such as powerful enemies that drop unique weapon arts (ashes of war) or an NPC standing around waiting to offer you a quest. With the introduction of a day/night cycle, there are even some bosses that only spawn at nighttime in specific locations waiting to ambush you but offer unique drops as well.

Elden Ring, while imperfect, is the best implementation of an open-world action RPG that I've ever played. It feels like the culmination of every iteration of FromSoft's 'Souls' games into one truly amazing experience filled with intrigue, struggle, and eventual triumph.

2. Sekiro: Shadows Die Twice

In Sekiro, you play a shinobi, a ninja, whose young master was kidnapped. The young master has a special heritage, that's why he matters so much to your enemy. To rescue him, you have to sneak and fight your way through historical Japan. Across your journey, you visit very different parts of the country. On the whole, the game is a mix of stealth and combat. That doesn't sound all that interesting at first, and yet Sekiro has, hands down, the best game design I have ever seen in a video game.

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Sekiro: Shadows Die Twice

In many locations, it is up to the player whether to simply sneak past an enemy, sneak past an enemy, and then attack the enemy from behind, or seek direct combat. If you choose to play dirty and attack your enemies from behind, it not only gives you an advantage in combat, but it also fits nicely with the shinobi theme. If you choose direct combat, which is sometimes inevitable, the game thrives on the fact that you have to break through your opponents' cover in order to hit them with a death blow. This in turn leads to some really nice "finish" animations.

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Sekiro is Souls with a ninja twist.

Defeating opponents is often a painful learning process because you have to learn how they move and when it is best to parry. Yet you are more engaged than frustrated in the process. If you die, there is the option to be revived. However, you lose half of your money and half of your experience points.

The level design is awesome because you can move horizontally and vertically, i.e. you can swing from rock to rock or climb trees with the help of your grabbling hook.

3. Dark Souls III

Personally, Dark Souls 3 has the best story and second best level design in the series after the original one. The game really doubles down on weapon and armor variety that leaves you satisfied. Anyone can find a playstyle that suits them better. The compact level design pushes players into various events in each area that needs you to carefully dissect otherwise seemingly impossible challenges.

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Dark Souls 3 has the best story and second best level design in the series after the original one

The gameplay revolves around more dodging and favors an offensive playstyle as enemies are much more aggressive and fast compared to previous titles. The base game is well-crafted and executed but I can't say the same for the DLCs. DLCs feel like they don't want you to engage in combat and just run through everything. The game encourages you to react strategically and use your brain but DLC pushes you so much that after dying in some areas, you don't want to kill those 40 enemies that take 15 mins to go through again. They clearly went overboard here. It was fun for me to kill them all in the first run and then I sprinted past them. So be wary about this.

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Possibly the best PVP mechanics of the series here.

But the good part about the DLC is that the bosses are particularly well done and does the game favor greatly. Extremely hard bosses that require strict management and knowledge of the game's mechanics that make you fully use everything to get past. Almost every major encounter in the DLCs is memorable, so in the end, the downsides are forgivable.

Possibly the best PVP mechanics of the series here. Multiple factions attacking and defending each other, it's total chaos that always ends up as an exhilarating experience through and through. Absolutely brilliant soundtrack as icing on the cake. Definitely recommended and a must-play of the souls genre.

4. Bloodborne

The aesthetic is what mainly defines Bloodborne as its own separate thing within the Souls series. You don't get to see such beautiful, detailed and immersive victorian-fantasy worlds like Yharnam every day. Add From Software's expertly crafted passive storytelling and a bit of Lovecraftian inspiration, and you have yourself a game universe that is just a delight to get soaked in. It is impressive how Bloodborne, being a single game, has a lore that is just as compelling as the entire Dark Souls series as a whole.

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The visuals in Bloodborne are truly terrifying.

In the gameplay department, Bloodborne is a faster-paced version of Dark Souls, with less emphasis on defending and more on being aggressive. Parrying was made easier than ever thanks to the inclusion of guns, and this is one of the things I love the most about Bloodborne. It's going to be hard to go back to the other Souls games and not be able to parry anything. However, this doesn't make the game any easier. Bloodborne is just as difficult as any other Souls game. Another great thing about combat is being able to regain health if you hit an enemy immediately after taking damage, which creates this very clever risk-reward dynamic at all times.

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Fighting untold horrors.

The amount of art and creativity that went into every aspect of Bloodborne's design is both admirable and delightful. Bloodborne won't win any awards on the technical aspect, but the levels still look fantastic, they have a lot of detail everywhere. I was initially worried that all of the game's areas would look too similar given the victorian setting, but fortunately, this isn't a problem. The soundtrack is also good, probably my favorite in the Souls series, along with Dark Souls 3.

5. Dark Souls

Dark Souls is easily one of the best ARPGs ever created in the last 20 years. A beautiful, varied and interconnected world, a good sense of risk and reward, well-designed levels, and boss fights. It feels very long and you will probably want to take a break for a while, but at the same time you'll want more and you'll just want to go ahead and try to kill the bad guy that made you rage over and over again. Some argue that the second half of the game suffers from a lack of time and a kind of rushed feeling to areas like Lost Izalith and The Tomb of the Giants.

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Dark Souls bossfight

For a true Dark Souls experience, you are gonna want to pick a build early. The starting classes help, giving you more points in a certain category, like Strength, Dexterity, or Vitality depending on your starting class. You will want to use levels from souls to help form your build.

 

The real part of Dark Souls is the Bosses. They are what the game is known for, and the game would be wildly different without them. Without spoiling too much, some of the bosses in this game have become my all-time favorites. 3 of the 4 DLC bosses and the boss at the end of Anor Londo are the true contenders.

6. Dark Souls II: Scholar of the First Sin

Compared to Dark Souls 1, this game is much more consistent in its quality, with lower highs but higher lows. There's nothing in DS2 that's awful on the level of Lost Izalith, but there's also nothing nearly as good as the Painted World outside of the DLC. However, with the DLC included for free in the SotFS edition, the game is elevated to much greater heights. Sinh, Fume Knight, and Ivory King are among the best bosses in all of Dark Souls, better than almost every fight from DS1 and a good chunk of the DS3 boss pool as well. They also contextualize the story of the game in a way that makes the game far more personal -- it's much easier to be invested in the world of DS2 compared to DS1 and 3 where the stories feel like a backdrop rather than motivation.

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Invaded by a dark spirit

 

Combat is Dark Souls combat, I don't feel I need to explain much more than that. It lends itself more to larger groups of enemies, and magic is greatly improved, but it's still Dark Souls, and it's just as good as any other Dark Souls game -- faster than DS1 as your attack options are better, but slower than DS3 because multiple enemy encounters require patience and picking a good time to attack -- the Dual Pursuers in NG+ play more like Ornstein and Smough than as a generic combat encounter. PvP is also great, but my experience is too limited to comment on it in depth here.

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The environment is fairly well-designed.

The game is, unfortunately, ugly -- much less creative enemy designs than DS1 and 3, with most of the new enemies being fairly standard humanoid enemies or bland looking 'fantasy monster' -- Ogres, those weird mushroom things, and the long-armed green enemies in No Man's Wharf are all forgettable enemy designs, a far cry from the unique appearance of the basilisks, the unnatural bodies of the mimics, and the horrifying bug/human hybrids in the depths of Blighttown. Boss design suffers from a similar lack of quality -- there are no fights as visually striking as Sif, Gaping Dragon, or Gravelord Nito. The most creative boss design is the Executioner's Chariot, an optional boss that culminates in a fight against a pretty generic horse enemy with dodgy hitboxes.

7. Demon's Souls

Demon's Souls is the prototype for Dark Souls, with the familiar Souls combat (light/heavy attack, block, dodge...etc). Similar to Dark Souls, every action has a heavy, realistic feel to it, so your sword swings and shield blocks will have lifelike responses. These groundbreaking controls are complemented by beautiful visuals, stunning level design and extremely creative boss battles. For instance, one of the early levels will have you running through a castle timing your runs with the intervals of a dragon swooping down and breathing fire over your path. Scenes like this are so grandiose and epic in scale and really immerse you in the fantasy genre.

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The game has just gotten a PS5 Remake

The most crippling flaw of Demon's Soul is a lack of a compelling story. This game is truly gameplay oriented, meaning you will be going from level to level without really feeling like you've accomplished much for any characters or made a significant progression throughout a long winding engaging story, unlike games like Dragon Age or Elder Scrolls. But Demon's Soul is a game you definitely need to experience to fall in love with. It is a game of absolutely monumental scale and you really deserve to see it for yourself.

The boss battles are also not that hard - they are very "primitive" and much easier than Dark Souls and if you have played DS1, you should have no problem speedrunning this one.

>>> Read more: Top 5 Best Resident Evil Games To Play In 2022

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<![CDATA[A Streamer Plays Dark Souls 2 Wearing An Armor Suit]]> https://gurugamer.com/pc-console/a-streamer-plays-dark-souls-2-wearing-an-armor-suit-150 Mon, 15 Oct 2018 14:35:36 +0000 https://gurugamer.com/pc-console/a-streamer-plays-dark-souls-2-wearing-an-armor-suit-150
A streamer is currently playing Dark Souls 2 wearing an armor suit]]>

Dark Souls 2 is currently sitting on the throne of the unarguably most divisive game out of the three entries from the legendary Dark Souls series. However, it clearly was not intimidating enough as a streamer nicknamed m_d_c_t is not afraid at all and braving this dangerous game through playing it wearing a full-on armor suit.

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The Dark Souls 2 game is the most divisive game out of the Dark Souls series

I have always had this belief that the thrill one can get from beating any sort of video games will undoubtedly be doubled if you manage to accomplish it while wearing a full-on armor suit. It is, after all, a giant metal outfit that people designed as something to keep other people from being killed by lances or swords.

However, due to its safe and solid design, it is only natural that it has a significantly negative impact on your moving and seeing capability. This may have been the reason that the unique streamer m_d_c_t got so animated after he was finally able to beat the boss Sir Alone Alonne.

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Sir Alonne

After going through a long and hard fight, he was finally able to take down this notoriously hard-to-beat boss. During the fight, he was able to get through without receiving a single hit while wearing the undoubtedly heavy and sight-limiting helmet. That is the reason after finally beating the boss, he was rewarded with a worthy special animation.

In this new world that is so full of zany gimmicks on Twitch or Youtube from streamers, I do enjoy something relatively simple like his action of playing a Dark Souls 2 game, and not just playing it, he managed to play it so well despite being hinged by a full-on armor suit that must be quite heavy and restricting. As can be observed from his previous videos, this streamer also have a tendency to do some quite fantastical voices of Dark Souls. Now, if you are nodding your head in absolute enthusiasm, this may be a great chance for you to enjoy some Dark Souls 2 streaming content.

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